package com.yanqu.road.entity.activity.suoyao.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_activity_suoyao_reward")
public class SuoYaoRewardConfig {

    @FieldTypeAnnotation(desc = "活动ID")
    private int activityId;
    @FieldTypeAnnotation(desc = "所在楼层")
    private int floorNo;
    @FieldTypeAnnotation(desc = "奖励ID，唯一")
    private int rewardId;
    @FieldTypeAnnotation(desc = "奖励（包括积分和灵剑值）")
    private String reward;
    @FieldTypeAnnotation(desc = "积分")
    private int score;
    @FieldTypeAnnotation(desc = "权重")
    private int weight;
    @FieldTypeAnnotation(desc = "是否大奖")
    private boolean bigReward;
    @FieldTypeAnnotation(desc = "排序")
    private int sort;

    public int getSort() {
        return sort;
    }

    public void setSort(int sort) {
        this.sort = sort;
    }

    public int getScore() {
        return score;
    }

    public void setScore(int score) {
        this.score = score;
    }

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getFloorNo() {
        return floorNo;
    }

    public void setFloorNo(int floorNo) {
        this.floorNo = floorNo;
    }

    public int getRewardId() {
        return rewardId;
    }

    public void setRewardId(int rewardId) {
        this.rewardId = rewardId;
    }

    public String getReward() {
        return reward;
    }

    public void setReward(String reward) {
        this.reward = reward;
    }

    public int getWeight() {
        return weight;
    }

    public void setWeight(int weight) {
        this.weight = weight;
    }

    public boolean isBigReward() {
        return bigReward;
    }

    public void setBigReward(boolean bigReward) {
        this.bigReward = bigReward;
    }
}
